Ja, du kan resa med båda händerna fulla.
Spelets spelregler: Oskyddade attacker del 1
As far as the rules are concerned, you can use just about any part of your body in an unarmed attack: a head butt, kick, elbow, knee, or forearm. This means you don't need a free hand to make an unarmed attack.
If you're making any unarmed attacks in addition to an attack with your primary hand (for instance, a sword slash and a kick or head butt), consider the unarmed attacks as off-hand attacks even if you aren't making them with a hand. See Part Two for notes about using unarmed strikes as primary and secondary weapons.
Saker att tänka på när det gäller resvägsattacker ...
Improved Trip [General]
Prerequisites: Int 13, Combat Expertise.
Benefit: You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent. If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn’t used your attack for the trip attempt.
Normal: Without this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed.
Kommentar: Detta tillåter dig bara att undvika en attack av möjligheter att försöka en resaattack utan övervakning och ger dig en omedelbar fri attack efter att ha lyckats snubbla dem. Den största fördelen med att använda ett vapen för en resanattack och den här prestationen är den fria attacken med ditt vapen medan karaktären är benägen och eventuellt släpper vapnet för att undvika att bli uttråkad om ett misslyckande.
You can try to trip an opponent as an unarmed melee attack. You can only trip an opponent who is one size category larger than you, the same size, or smaller.
Avoiding Attacks of Opportunity: If you have the Improved Trip feat, or if you are tripping with a weapon (see below), you don’t provoke an attack of opportunity for making a trip attack.
Tripping with a Weapon: Some weapons can be used to make trip attacks. In this case, you make a melee touch attack with the weapon instead of an unarmed melee touch attack, and you don’t provoke an attack of opportunity. If you are tripped during your own trip attempt, you can drop the weapon to avoid being tripped.
Making a Trip Attack: Make an unarmed melee touch attack against your target. This provokes an attack of opportunity from your target as normal for unarmed attacks.
Touch Attack: Some attacks disregard armor, including shields and natural armor. In these cases, the attacker makes a touch attack roll (either ranged or melee). When you are the target of a touch attack, your AC doesn’t include any armor bonus, shield bonus, or natural armor bonus. All other modifiers, such as your size modifier, Dexterity modifier, and deflection bonus (if any) apply normally.
Kommentar: Fördelen med att använda ett vapen är kanske att nå och att kunna släppa det på ett misslyckande och använda ditt vapen för den omedelbara fria attacken om du har förbättrad tur .
Trip Weapon
Flail or Heavy Flail
You can also use this weapon to make trip attacks. If you are tripped during your own trip attempt, you can drop the flail to avoid being tripped.
Kommentar: Detta är ett exempel på ett resa vapen, och den speciella texten som ges för en resa vapen som anger det kan användas som en resa attack. Detta stöds av "Spelets spelregler: Allt om resaattacker". Ett utdrag finns nedan:
You can't trip with just any weapon. The weapon has to be flexible enough to wrap around the foe (or part of the foe) or it must have some sort of a hook or projection at the business end that can snag a foe. It would be helpful if Table 7-5 in the Player's Handbook indicated which weapons are useful for trip attacks, but it doesn't. The rules for trip attacks on page 159, however, include a list of weapons that can be used in trip attacks. The detailed weapon descriptions on pages 114-122 in the Player's Handbook also mention if particular weapons are useful for trip attacks. The weapons from the Player's Handbook you can use to trip foes are spiked chain, dire flail, heavy flail, light flail, guisarme, halberd, and whip. The spiked chain, guisarme, halberd, and whip have reach. The spiked chain and whip can be used against foes adjacent to you.
When considering weapons introduced in other books, check the text description included with the weapon. If the weapon can trip a foe, the text describing the weapon will say so.
Kommentar: Använd lite DM-diskretion och sunt förnuft. Har en axel en "krok" som kan resa eller avväpna? Ja. Det var faktiskt en stor taktik under tappahawk-striderna. Kämpar martial artister människor med en bopersonal? Ja. De krokar och vrider den runt ett ben, på samma sätt med spjut. Kan du resa någon med ett långt svärd? Jag antar med en viss extravagant speciell special, ja, men du skulle antagligen äntligen bara klippa benet så illa att de skulle falla ändå. Manövrer som den i D & D kan uppnås med den exotiska vapenmästarens prestige klass:
Trip Attack: The character can use a one-handed or twohanded exotic weapon to make a trip attack. If he is tripped during his own trip attempt, he can drop the weapon to avoid being tripped. If the exotic weapon already allows its wielder to make trip attacks, the character instead adds a +2 bonus on any trip attempt.
Oövervakad resa angreppsattack: Du kan göra en resa attack, som en obevakad strejk, med båda händerna fulla. Om du gör en resa angrepp efter att ha attackerat med din axel, skulle du ta en -5-straff för att starta din touch attack för att göra det (om du inte är munk - och munkar kan använda handaxlar). Beroende på din DM kan han tolka off-hand straff som en del av din styrka kontroll för själva resan också.
Nu finns det en mängd olika sätt att göra din resanattack utan att tillgripa en obevakad strejk (vilket skulle kosta en prestation i det minsta läget) och nedan är sätt att du kan uppnå detta - allt utan att du tappar din axel eller sköld ( okej, kanske kasta skölden).Du kan resa med ditt sköld!
Shield Charge ( Complete Warrior, p. 105)
You deal extra damage if you use your shield as a weapon when charging.
Prerequisite: Improved Shield Bash (PH) , base attack bonus +3
Required for: Shield Slam (CW)
Benefit: If you hit an opponent with your shield as part of a charge action, in addition to dealing damage normally, you may make a trip attack without provoking an attack of opportunity. If you lose, the defender does not get to try to trip you in return.
Special: A fighter may select Shield Charge as one of his fighter bonus feats.
Shield Sling (Player's Handbook II, p. 82)You can hurl your shield as a deadly missile, turning it from a defensive item to a crushing, thrown weapon.
Prerequisite: Improved Shield Bash (PH) , Shield Specialization (PH2) , base attack bonus +9, Proficiency with shields
Benefit: You can wield your light shield or heavy shield as a thrown weapon with a range increment of 20 feet. The shield deals damage as normal for its size (see Table 7-5, PH 116), and you gain your Strength bonus on damage as normal for a thrown weapon. In addition, you can make a ranged touch attack to initiate a trip attempt. Your target resists the trip attempt as normal. You lose your size bonus (though not a size penalty) on your Strength check. If your foe's check succeeds, he cannot attempt to trip you. You cannot throw a tower shield. You can throw a buckler, but it does no damage, and you cannot use it to trip an opponent.
Special: A fighter can select Shield Sling as one of his fighter bonus feats.
Du kan resa med en Bull Rush!
Shock Trooper ( Complete Warrior, p. 112)
You are adept at breaking up formations of soldiers when you rush into battle.
Prerequisite: Improved Bull Rush (PH) , Power Attack (PH) , base attack bonus +6
Domino Rush: To use this maneuver, you must make a successful bull rush attempt that forces a foe into the same square as another foe. You may make a free trip attempt against both foes at the same time, and neither foe gets a chance to trip you if your attempt fails.
Special: A fighter may select Shock Trooper as one of his fighter bonus feats.
Om din DM är okej med en 3,0-fejd, resa med skada!
Knock-Down (Sword and Fist: A Guidebook to Monks and Fighters, p. 7)
Your mighty blows can knock foes off their feet.
Prerequisite: Improved Trip (PH) , Base attack bonus +2, STR 15+
Benefit: Whenever you deal 10 or more points of damage to your opponent in melee, you make a trip attack as a free action against the same target.
Om du inte kan resa, kör bara höger över dem!
Improved Overrun ( Player's Handbook v.3.5, p. 96)
You are skilled at knocking down opponents.
Prerequisite: Power Attack (PH) , STR 13
Benefit: When you attempt to overrun an opponent, the target may not choose to avoid you. You also gain a +4 bonus on your Strength check to knock down your opponent.
Special: A fighter may select Improved Overrun as one of his fighter bonus feats (see page 38).
Normal: Without this feat, the target of an overrun can choose to avoid you or to block you.
Yttrandet Sammanfattning
Du har skapelser av ett svärd och styrelse Dungeoncrasher. Omfamna Power Attack-linjen av feats och utnyttja din sköld på ett sätt som skulle göra Captain America stolt. Du har möjlighet att resa utan att behöva resa vapen - och kan göra allt inom regler som inte kräver DM fiat.