En spelare kan få tillgång till alla skadade typerna icke-magiskt
Viktig dom om vad som räknas som magisk
Medan thedarkwanderer tillhandahåller ett stort svar om monsterattacker för varje skada typ, ville jag se hur många kunde uppnås av en spelare. Jag försökte också välja exempelförmåga på grundval av tillgänglighet till ett större antal tecken. Detta är prioriteringsordningen: Utrustning, Klassfunktion, Racial egenskap, Situational.
- Syra
Acid. [...] make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage.
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Kall
Your draconic ancestry [Silver and White yield cold] determines the ... damage type of the exhalation. [...] A creature takes 2d6 damage on a failed save
- Fire
Alchemist's Fire. [...] Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns.
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Force
[...] As a bonus action, choose one creature you can see within 30 feet of you. The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage...
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Obs! Medan den här funktionen inte är magisk är kraftskador alltid magisk av beskrivningen av skada typ :
Force is pure magical energy focused into a damaging form.
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Belysning
... when you are hit by a melee attack, you can use your reaction to deal lightning damage to the attacker. The damage equals your sorcerer level.
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Necrotic
When you hit a creature with an unarmed strike, you can spend 3 ki points to [cause] the creature [to] make a Constitution saving throw. [...] If it succeeds, it takes 10d10 necrotic damage.
- Poison
Poison, basic. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage.
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psykiska
[...] When you [cause a psychic disturbance to a target cursed by you as a bonus action], you deal psychic damage to the cursed target and each creature of your choice that you can see within 5 feet of it. The psychic damage equals your Charisma modifier (minimum of 1 damage).
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Radiant ( relevant avgörande )
[...] Whenever you hit a creature with a melee weapon, the creature takes an extra 1d8 radiant damage.
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åska
Divine Strike [Tempest Domain]
[...] Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 thunder damage to the target.
- Bludgeoning, Piercing, Slashing
- Dessa typer finns på standard vapen