Den dörren i Tomb of Horrors har ofta traditionellt varit en -väg som frågan spekulerar det troligen borde vara, även om exakta detaljer på den dörren varierar efter upplaga.
Avancerade Dungeons and Dragons
Tomb of Horrors (1978) säger detta om den dörren:
Adamantite Door: Although it is marked secret, it is very evident; the marking is simply to make certain that its actual nature is known. It has permanent anti-magics on it, and there is no magical or physical way of forcing entry. There are 3 slots in the door at about waist height. If 3 sword blades are shoved simultaneously into the slots, the 1' thick panel will swing open. This is a one way door which cannot be prevented from closing in 5 rounds! (7)
(Ändringar från alla kepsar till fetmall.)
Avancerade Dungeons and Dragons, 2: a utgåvan
Återgå till Tomb of Horrors (1998) innehåller följande:
During Return to the Tomb of Horrors the PCs venture into the adnd Tomb, a facsimile of which is included with the Return box set. The adventure expects the adnd-2e DM to update the original Tomb to the new edition; Return to the Tomb of Horrors—the adventure proper rather than its ancillary books—has more details on page 55, none changing this door.
Tomb of Horrors kände mig inte till någon del annars uppdaterad för den här utgåvan.
Dungeons and Dragons 3.5
Tomb of Horrors (2005) säger att i slutet av den korridoren ser äventyrarna detta:
A door forged of gleaming metallic alloy with massive reinforced hinges bars passage beyond this point. Three vertical slots mar the door’s surface at waist height. Each slot is about 1 inch wide and 3 inches long.
Det följs av information för Dungeon Master:
The 1-foot-thick steel door (it’s too expensive for the demons to keep replacing adamantine doors) is suffused with a globe of invulnerability effect. (However, only the door, its hinges, and the stone around the hinges are so affected, allowing it to shed any spell of 4th or lesser level.) The effect cannot be brought down by a targeted dispel magic, but it can be suppressed for 1d4 rounds if the dispel check beats a DC of 22. If the door is removed from the stone that moors it through some determined engineering, it loses all magical abilities. The door is locked (DC 45 Open Lock check), but opens of its own accord if three sword blades are simultaneously shoved into the slots.
(Länkar min.) Sedan följer en annan anteckning för Dungeon Master:
Once open, the door automatically swings closed 5 rounds later. In addition to the invulnerability effect, the door enjoys a magical hardness (which can be suppressed for 1d4 rounds as the invulnerability effect) that allows it to mash any metal less deformable than adamantine that someone may put in place to hold it open. A character trying to hold it open needs to make a DC 30 Strength check each round to hold it open. From inside (room 25), no slots or other obvious methods can get the door open again. (25)
Jag har inte läst Greyhawk Classics novelization Grav av horror (2002 ) som släpptes under Dungeons and Dragons, 3rd Edition eran, så jag vet inte om den här dörren beskrivs annorlunda däri.
Dungeons and Dragons, 4: e utgåvan
Tomb of Horrors (2010) säger detta om den dörren:
Nothing! Building as it does on the 2nd Edition adventure Return to the Tomb of Horrors, the original tomb's layout is duplicated, but time has seen its guardians replaced and many of its traps defeated. Although the included map does designate the door as secret, sadly no special features of it are described. (See Tomb of Horrors on pages 100 and 154–5 for the scant details.)
Wikipedia s Tomb of Horrors inlägg säger att en mer direkt port av det ursprungliga äventyret finns för 4: e upplagan , som kallar det en "uppdatering av den ursprungliga modulen för 4: e upplagan regler, [det var] skriven av Scott Fitzgerald Gray och [som] släpptes till medlemmar av RPGA som en del av DM Rewards-programmet. " Jag har inte tillgång till detta äventyr.
Dungeons and Dragons, 5: e upplagan
Som en mer eller mindre direktport i originalet är denna läsare överens om att texten sannolikt är felaktig och att dörren ska förhindra de som passerar genom att återvända från vilken de kom.