SRD för förbättrade grepp stater (betona min):
If a creature with this special attack hits with a melee weapon
(usually a claw or bite attack), it deals normal damage and attempts
to start a grapple as a free action without provoking an attack of
opportunity. No initial touch attack is required.
Unless otherwise noted, improved grab works only against opponents at
least one size category smaller than the creature. The creature has
the option to conduct the grapple normally, or simply use the part of
its body it used in the improved grab to hold the opponent. If it
chooses to do the latter, it takes a –20 penalty on grapple checks,
but is not considered grappled itself; the creature does not lose its
Dexterity bonus to AC, still threatens an area, and can use its
remaining attacks against other opponents.
A successful hold does not deal any extra damage unless the creature also has the constrict
special attack. If the creature does not constrict, each successful
grapple check it makes during successive rounds automatically deals
the damage indicated for the attack that established the hold.
Otherwise, it deals constriction damage as well (the amount is given
in the creature’s descriptive text).
When a creature gets a hold after
an improved grab attack, it pulls the opponent into its space. This
act does not provoke attacks of opportunity. It can even move
(possibly carrying away the opponent), provided it can drag the
opponent’s weight.
Vanliga regler för grappling , ange (betona min):
Damage Your Opponent: While grappling, you can deal damage to your
opponent equivalent to an unarmed strike. Make an opposed grapple
check in place of an attack. If you win, you deal nonlethal damage as
normal for your unarmed strike (1d3 points for Medium attackers or 1d2
points for Small attackers, plus Strength modifiers). If you want to
deal lethal damage, you take a –4 penalty on your grapple check.
Exception: Monks deal more damage on an unarmed strike than other
characters, and the damage is lethal. However, they can choose to deal
their damage as nonlethal damage when grappling without taking the
usual –4 penalty for changing lethal damage to nonlethal damage (see
Dealing Nonlethal Damage, page 146).
Jag kan se två möjliga avläsningar för ett tecken som har förbättrat grepp, en optimistisk och en mer "realistisk" en.
Läser 1 (Optimistisk):
Karaktären går till alternativet skada din motståndare , han gör en greppkontroll och lyckas.
Karaktären behandlar obevakad strejkskada per regelbunden gripregler.
Karaktären skadar också naturligt angrepp (och eventuellt begränsar skada) eftersom en lyckad gripkontroll gjordes.
Läsning 2 (Realistisk)
Karaktären går till alternativet skada din motståndare , han gör en greppkontroll och lyckas.
Karaktären skadar naturligt angrepp (och eventuellt sammandrabbning) eftersom förbättrat grepp ersätter regelbundna gripregler (när det gäller att skada din motståndare).
Frågan är därför vilken av dessa avläsningar är korrekt per RAW?