När texten stavar ut en förmåga, betyder det poängen. När texten hänvisar till förkortningen med tre bokstäver betyder det modifieraren.
HP använder konstitutionens poäng plus ett klassspecifik värde.
Dungeon World, page 17
Ability Scores and Modifiers
Many of the rules discussed in this chapter rely on a player character’s abilities and their modifiers. The abilities are Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma. They measure a player character’s raw ability in each of those areas on a scale from 3 to 18, where 18 is the peak of mortal ability.
Each ability has a modifier associated with it that is used when rolling with that ability. These are written as three-letter abbreviations: STR, CON, DEX, INT, WIS, CHA. Modifiers range from -3 to +3. The modifier is always derived from the current ability score.