The Thing-filmen, assimilationssimulatorn

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Var kan jag hitta den här programvaran? Kanske är detta inte en färdig mjukvara; om det är då kan du få några referenser?

    
uppsättning huseyin tugrul buyukisik 11.07.2013 18:33

2 svar

0

Det exakta programmet existerar inte som sagt

Det närmaste du kan förmodligen få i verkligheten skulle dock vara ett zombieutbrottssimulator som this one.

    
svaret ges 11.07.2013 23:05
6

Tyvärr finns inte programvaran. Det är en speciell effekt som läggs till i efterproduktionen. Producenten av filmen, Stuart Cohen, har en blogg, och en av poster ägnas åt datorprogram i filmen.

THE COMPUTERS

THE THING, having been produced on the cusp of a digital universe, is a resolutely all-analog film, without a frame electronically processed. It is somehow fitting that the computers appearing in the movie are both mock ups, non-functioning props made out of bits and pieces, with the video display portion in both cases shot well after principal photography.

Originally a much shorter moment containing less specific information, with Blair at the computer John essentially created a new scene in post-production built out of inserts. The only two pieces done during filming were those of Blair intently watching. John saw this as an opportunity to hammer home to the audience, in the simplest possible way, the idea of assimilation and it's consequences ( this became a primary concern as editing on the film An analog endeavour, the program simulation was written by John and animated on film by fellow USC alumnus John Wash.

None of us had any idea what this ought to look like, so JC instructed John to make it as simple and familiar as possible by using video game graphics. It was then transferred ( at a special 24 frame rate in order to avoid scanning lines) to U Matic 3/4 inch tape, fed back to a monitor, and photographed.

Cohen säger också att MacReadys schackspel är ett riktigt program för den gamla Apple Computer-linjen.

    
svaret ges 09.07.2015 03:00