Does Accelerated magic item crafting ökar det dagliga locket?

1

Magic Creation regler

The creator also needs a fairly quiet, comfortable, and well-lit place in which to work. Any place suitable for preparing spells is suitable for making items. Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours. Potions and scrolls are an exception to this rule; they can take as little as 2 hours to create (if their base price is 250 gp or less). Scrolls and potions whose base price is more than 250 gp, but less than 1,000 gp, take 8 hours to create, just like any other magic item. The character must spend the gold at the beginning of the construction process. Regardless of the time needed for construction, a caster can create no more than one magic item per day. This process can be accelerated to 4 hours of work per 1,000 gp in the item's base price (or fraction thereof) by increasing the DC to create the item by 5.

The caster can work for up to 8 hours each day. He cannot rush the process by working longer each day, but the days need not be consecutive, and the caster can use the rest of his time as he sees fit. If the caster is out adventuring, he can devote 4 hours each day to item creation, although he nets only 2 hours' worth of work. This time is not spent in one continuous period, but rather during lunch, morning preparation, and during watches at night. If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks. This work is generally done in a controlled environment, where distractions are at a minimum, such as a laboratory or shrine. Work that is performed in a distracting or dangerous environment nets only half the amount of progress (just as with the adventuring caster).

Och feat

Craft Wondrous Item (Item Creation)

You can create wondrous items, a type of magic item.

Prerequisite: Caster level 3rd.

Benefit: You can create a wide variety of magic wondrous items. Crafting a wondrous item takes 1 day for each 1,000 gp in its price. To create a wondrous item, you must use up raw materials costing half of its base price. See the magic item creation rules in Magic Items for more information.

You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the raw materials and half the time it would take to craft that item.

  • Skapa ett objekt kräver 8 timmars arbete per 1000 gp

  • Denna process kan accelereras till 4 timmars arbete per 1000 gp

  • Du kan arbeta upp till 8 timmar varje dag.

  • Crafting tar 1 dag för varje 1000 gp i priset.

  • betyder det att jag kan öka DC med 5 till Craft 2,000 gp värt på en dag eller är jag fortfarande begränsad till mekaniken för prestationerna för att tillverka som inte tillåter mer än 1000gp / dag?

    Om så är fallet, finns det något officiellt stöd till det?

        
    uppsättning BabyGiraffe 08.01.2016 14:45

    2 svar

    3

    2000gp / dag

    Utförandet ger bara en mycket kort beskrivning av artikelns skapningsregler, och hänvisar då läsaren till de faktiska reglerna:

    Benefit: You can create a wide variety of magic wondrous items. Crafting a wondrous item takes 1 day for each 1,000 gp in its price. To create a wondrous item, you must use up raw materials costing half of its base price. See the magic item creation rules in Magic Items for more information.

    Reglerna för skapande av magiska objekt är autentiska och ersätter prestationsbeskrivningen. Regeln "1 dag per 1000 gp" är bara en bekväm kombination av reglerna "8 timmar per dag" och "1 timme per 1000 gp" för korthetens skull. Eftersom reglerna för skapande av magiska objekt anger att snabbare tillverkning minskar tiden som spenderas till 4 timmar per 1000 gp men inte berör den 8-timmarsgränsen, finns det ingen anledning att anta att den dagliga tidsbegränsningen plötsligt reduceras till 4 timmar .

        
    svaret ges 08.01.2016 15:58
    1

    Regler som skrivet: Nej .

    Att öka likviditeten för att skapa objekt accelererad minskar inte den totala tiden det tar att skapa ett objekt. Om det tar 10 dagar tar det fortfarande 10 dagar.

    Om objektet kostar 2000 gp (exempel: ring av avböjning +1 ) kan du göra en ring varannan dag eller 16 timmars nedtidsarbete (se Ultimate Campaign ). Men med snabbare bearbetning kan du nu skapa samma ring i 8 timmars nedetid, på två separata dagar, med ytterligare 8 gratis timmar, som inte kan användas för att skapa samma magiska objekt.

    Regler som avsedda: Förmodligen ja .

    Varför? Varje exempel vi kan hitta om accelererad hantverk tycks indikera att den totala tiden minskar, så det dagliga höljet fördubblas. Som:

    Example: Patrick's wizard decides to use his downtime to increase the armor bonus on his bracers of armor +1 to +3. The price difference between the two types of bracers is 8,000 gp, so Patrick's wizard must spend 8 days and 4,000 gp (half the 8,000 gp price difference) upgrading his bracers' magic. If he has fewer than 8 days before the next adventure, he'll need to finish his crafting while traveling or use accelerated crafting in town to speed up the process.

    (källa: Ultimate Campaign )

        
    svaret ges 08.01.2016 15:13